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| Set: | Mystery Booster 2 Playtest Cards |
| Type: | Legendary Creature — Human Noble |
| Rarity: | Rare |
| Cost: | {1}{R}{G} |
Whenever night becomes day, put a +1/+1 counter on The Weekly Princess. Then if she has seven or more +1/+1 counters on her, she deals damage equal to her power to each opponent.
When The Weekly Princess leaves the battlefield, it stops being day or night. (Stop tracking it. Trust us, it's better this way.)
Magic: The Gathering
The Weekly Princess [Mystery Booster 2 Playtest Cards]
- Regular price
- $ 22.20
| Set: | Mystery Booster 2 Playtest Cards |
| Type: | Legendary Creature — Human Noble |
| Rarity: | Rare |
| Cost: | {1}{R}{G} |
Whenever night becomes day, put a +1/+1 counter on The Weekly Princess. Then if she has seven or more +1/+1 counters on her, she deals damage equal to her power to each opponent.
When The Weekly Princess leaves the battlefield, it stops being day or night. (Stop tracking it. Trust us, it's better this way.)
- Regular price
- $ 22.20
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Product Description
| Set: | Mystery Booster 2 Playtest Cards |
| Type: | Legendary Creature — Human Noble |
| Rarity: | Rare |
| Cost: | {1}{R}{G} |
Whenever night becomes day, put a +1/+1 counter on The Weekly Princess. Then if she has seven or more +1/+1 counters on her, she deals damage equal to her power to each opponent.
When The Weekly Princess leaves the battlefield, it stops being day or night. (Stop tracking it. Trust us, it's better this way.)