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| Set: | Innistrad: Midnight Hunt |
| Type: | Creature — Human Rogue Werewolf |
| Rarity: | Rare |
| Cost: | {1}{U} |
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
| Reverse Type: | Creature — Werewolf |
Magic: The Gathering
Suspicious Stowaway // Seafaring Werewolf [Innistrad: Midnight Hunt]
- Regular price
- $ 0.30
| Set: | Innistrad: Midnight Hunt |
| Type: | Creature — Human Rogue Werewolf |
| Rarity: | Rare |
| Cost: | {1}{U} |
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
| Reverse Type: | Creature — Werewolf |
- Regular price
- $ 0.30
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Ultra PRO: Standard 100ct Sleeves - PRO-FIT
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Product Description
| Set: | Innistrad: Midnight Hunt |
| Type: | Creature — Human Rogue Werewolf |
| Rarity: | Rare |
| Cost: | {1}{U} |
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
| Reverse Type: | Creature — Werewolf |