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| Set: | Zendikar Rising |
| Type: | Creature — Sphinx Wizard |
| Rarity: | Rare |
| Cost: | {2}{U}{U} |
When Master of Winds enters the battlefield, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
- Regular price
- $ 0.31
| Set: | Zendikar Rising |
| Type: | Creature — Sphinx Wizard |
| Rarity: | Rare |
| Cost: | {2}{U}{U} |
When Master of Winds enters the battlefield, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
- Regular price
- $ 0.31
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Product Description
| Set: | Zendikar Rising |
| Type: | Creature — Sphinx Wizard |
| Rarity: | Rare |
| Cost: | {2}{U}{U} |
When Master of Winds enters the battlefield, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.