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| Set: | Marvel Super Heroes Commander |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {R} |
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
- Regular price
- $ 0.42
| Set: | Marvel Super Heroes Commander |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {R} |
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
- Regular price
- $ 0.42
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Product Description
| Set: | Marvel Super Heroes Commander |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {R} |
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.