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| Set: | Fallen Empires |
| Type: | Creature — Homarid |
| Rarity: | Uncommon |
| Cost: | {5}{U}{U}{U} |
At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.
{U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)
| Set: | Fallen Empires |
| Type: | Creature — Homarid |
| Rarity: | Uncommon |
| Cost: | {5}{U}{U}{U} |
At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.
{U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)
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Product Description
| Set: | Fallen Empires |
| Type: | Creature — Homarid |
| Rarity: | Uncommon |
| Cost: | {5}{U}{U}{U} |
At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.
{U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)